Journal

Tarsakh 27, 1383

Tarsakh 26, 1383

No sign yet of the magic eyeball we're supposed to be looking for in this dungeon.

We managed to get into the sealed off room by using good old fashioned team work and sliding the block back with brute force. This opened into a room with large urns filled with oil, and a locked brass double door in the south wall. Flint took the initiative and slammed his hammer into the door, causing it to open but also triggering a trap where some of our party were cursed with posion. Making up for his triggering the trap, Flint administered two doses of Elixir of Health to those afflicted, waking them back up.

We found ourselves in a large tomb with a 20 by 10 foot sarcophagus, covered in glyphs and depictions of battle. Even though I wasn't magically imbued with the power to read Olman (As Beautimus was), I was clever enough to figure out to punch in a series of numbers on the glyphs on the floor, opening up the sarcophagus and revealing to us numerous treasures and the body of an ancient warrior whose soul was trapped by a magic mask. Driven by a greed for a slightly-better-than-average axe, the group decided to awaken the Warrior in the hopes that his death would allow them to retrieve this cursed axe. We are currently engaged in battle with the ancient Warrior, and I have miraculously found time to scribe this journal entry. Wish us luck!


Tarsakh 25, 1383

We realized that the gas that permeates this underground chamber is toxic, so I created a set of masks for myself and my party members. After opening up the door to the hallway, the party decided to slaughter the rest of the magicall entombed ancient warriors left within the entrance room of the lost Shrine. A trap consisting of stone logs bludgeoned Thelamon and cut our party in half, until I ingeniously figured the mechanisms of the pressure plate. Emerging into the next room we were met with giant crawdad and what seemed to be a huge boulder. After Rumelius hastily decided to attack the crawdad, the boulder began to shift and stood up revealing itself to be a monstrous abomination.

In a haste to damage the boulder fiend, Thelamon caused a portion of the room to cave in by using fire magic. When the monster took enough damage, it began speaking in a strange and unintelligible tongue. Beautimus attempted to reach out and ask for a truce, and it seemed he was successful. Nevertheless, Joker loosed an arrow and ended the monster's life. We traveled east, and found a large stone plugging a passageway, covered in a film of caustic lime... How do we get past this obstacle?


Tarsakh 24, 1383

The party made their way to Skullport along with the goblin and hobgoblin bodyguards

Thelamon bought ten brain dead zombies, but Rumelius murdered eight of them right out of the gate

Rumelius got a huge chunk of his hair clipped

The party met Droon Stonedark in the Black Tankard in the lower levels of Skullport

Droon Stonedark rambled on about how she feels existentially trapped, seemingly like her fate is determined by dice rolls of extra-dimensional higher beings

The party found Azrok's Dagger; It is in Droon's posession

The party agreed to help Droon by getting her an eye ball from Tamoahachan

Droon teleported the party to a distant dungeon


Tarsakh 23, 1383

The party stealthed their way into a meeting of Azrok's Legion. They learned that they are at war with the Drows from a neighboring subterranean settlement, as well as some other innocuous settlement issues.

After the meeting, the party met with Azrok himself, along with his wife Lurkana

Lurkana told the party that Azrok is blind, and needs his Dagger of Blindsight, or else his legion is doomed to the advances of the nearby Drow.

The party agreed to help, and Lurkana let the party have a group of goblins and bugbears to act as Scouts and Bodyguards

Lurkana says to ask around Skullport for more information on who might have stolen the dagger


Tarsakh 22, 1383

The party killed five gricks venturing down the grick hall

The party found a dead man and a magic book and an explorer's pack

The party fell in a hole and went down two levels

The party weaseled their way in to Azrok's Hold

The party is staying at the Visitors' Quarters


Tarsakh 19, 1383

The party is within the Undermountain, on the first level

The party ran into and slayed the gelatinous cube

The party discovered a magical mirror, and saw a visage of a woman in it

The party found a bas-relief sculpture of a nude, heavy-set man playing a harp

The harp has the inscription: "Gaze upon me with the bronzed visage / And secrets shall I reveal"

The party found a revenant from a previous adventuring party stuck in a hole. They rescued him. He vows to kill the rest of his party who threw him in a pit

The party found an obelisk with the inscription: "I cast my eye into the future and see in yours a perilous descent. South of here, beyond a secret passage, waits the Two-Headed King. Look to his left. There you will see the path you are destined to take.


Tarsakh 18, 1383

Had shots of questionable quality in Yawning Portal Inn

Thelamon instantly threw up

Considered either going on one of three possible routes...

1. Follow the Scroll & Map to Kundrakr

2. Question Invoker Nala at Tradition Society

3. Take a boat to the island to resurrect Meepo

After getting the attention of Merp Bingbong, party decided to descend into Undermountain

Ser Rumelius murdered Merp Bingbong over ownership of a ragged old pair of pants

Party found and murdered two bugbears hiding in the Forest of Pillars in the Undermountain


Tarsakh 17, 1383

Approached by a Dweomercore Academy representative. Representative was beaten by a city guard

Ser Rumelius Reprimanded by City Guard for attempting to pickpocket an officer

Met Duergar group in Trades Ward, directed party to Bencon's Curiosity Shop

Bencon is under distress from Duergar to retrieve an ancient artifact from the duergars ancestral home

Gave 1/4 of Gulthias Fruit to Wial

Wial told party that he is a retired priest of Mystra, and was told of a knot in the weave that is causing magic to falter

Wial said Faenwyll is researching ways to find the heart of the weave

Wial said to seek out the weapon Dweomerbane to smooth out the knot in the weave

Also Faenwyll said that there is a Wizard on an Island that can revive Meepo!